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builders:spawner [2021/03/09 12:44] amandabuilders:spawner [2022/12/21 12:50] (current) amanda
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 - timing is approximate and dependent on global ticker frequency too. - timing is approximate and dependent on global ticker frequency too.
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 +==== Group Spawners ====
 +
 +As an alternative, use fiddle to set an action script of "group spawner" (11) on any object.  Set property //spawngroup// with an id.  Of all spawners in the same group, only one will have an item show up.  Only property //respawnTime// is used and works slightly differently - each individual spawner is checked this often, and only if all are empty, a new item is created. This means that the items might reappear quickly, but no less often than this setting.  Make sure you use a range, so each spawner gets a random interval, so that respawns are spread out.  If they are all a fixed value, it is likely they will be processed in the same order every time, and thus the same spawner will keep triggering each time.
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 +There is no specific requirement for all spawners in a group to be identical objects...
builders/spawner.1615293874.txt.gz · Last modified: 2021/03/09 12:44 by amanda