builders:doors
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| builders:doors [2021/11/09 20:26] – amanda | builders:doors [2025/04/30 16:28] (current) – amanda | ||
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| Line 15: | Line 15: | ||
| | 7 | Sneak through | | | 7 | Sneak through | | ||
| | 9 | Burst through | | | 9 | Burst through | | ||
| + | |||
| + | ===== common_flags: | ||
| + | |||
| + | Standard flags plus | ||
| + | | 32 | Restricted | do not allow user to lock/ | ||
| + | |||
| + | (Currently AA does not implement Lock/ | ||
| + | |||
| + | ===== Destination: | ||
| + | |||
| + | set " | ||
| + | |||
| + | ===== Additional properties: ===== | ||
| + | |||
| + | Normally, key locked doors only allow avatar to pass through if the correct key is held. This operation cane be altered by setting the following properties - | ||
| + | |||
| + | **connectionKey// | ||
| + | **connectionInvalidKey** - (key locked doors only) alternate destination when no valid key held. If more than one destinations is specified, separated by spaces, a random one will be picked. | ||
builders/doors.1636489605.txt.gz · Last modified: by amanda
