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art:makeadress [2024/07/13 12:10] – clydeart:makeadress [2026/02/21 23:48] (current) – clyde
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 I recommend my template, which I also use, you can simply paint the clothes "on top": I recommend my template, which I also use, you can simply paint the clothes "on top":
-{{ :art:a-c-basic.png }} +{{ :art:alicia-basic.png }}  
 +//(right click the image and select "save image as...")//
  
-Whether you want to work on the model with or without arms is your decision. And it's not necessary to cut out the clothes yourself - if you use my templates, I can do that during processing.+Whether you want to work on the model with or without arms is your decision. It's not essential to cut out the clothes yourself - if you use my templates, I can do that during processing.
 A small example of what something like this could look like: A small example of what something like this could look like:
-{{ :art:a-c-sample.png }} +{{ :art:alicia-sample.png }}  
 ---- ----
 +===== Tailoring for the FJ female body =====
  
-And since I'm pretty sure the question will come up - no, there are no plans to modify the old bodies. It simply doesn't make sense to modify existing bodies so that clothing works in the same way here. +There is now also a small update for the FJ Body and "body worn clothing". It was an experiment and it's not perfect, as the upper body moves more, but overall it works quite well. Template: 
-And yes, a male body of this kind is also being planned, but unfortunately that will take a long time...+{{ :art:fj-fm-basic.png }}  
 + 
 +Example: 
 +{{ :art:fj-fm-sample.png }}  
 + 
 +---- 
 +There are no concrete plans to modify other bodies. It simply doesn't make sense to modify existing bodies so that clothing works in the same way here. 
 +A male body of this kind is also being planned, but unfortunately that will take a long time...
  
art/makeadress.1720872603.txt.gz · Last modified: by clyde