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builders:timedactions [2022/07/12 21:31] – created amandabuilders:timedactions [2022/07/16 19:30] (current) amanda
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 Access the scripting interface with Fiddle>Modify Actions Access the scripting interface with Fiddle>Modify Actions
  
-You may set a script id, and the next time to execute it.  It's generally easier just to set to '1' for it to execute immediately.  +You may set a script id, and the next time to execute it (in unix time, i.e. the number of seconds past Jan 1st 1970..  this is a large number..) It's generally easier just to set to '1' for it to execute immediately.  
  
 Alternatively, set properties on an object - Alternatively, set properties on an object -
 | defaultAction | Set this as the action script id at the point object is first bought from a vendo or first picked up (if, e.g., it were created by a spawner. | | defaultAction | Set this as the action script id at the point object is first bought from a vendo or first picked up (if, e.g., it were created by a spawner. |
 | defaultActionTime | Delay in seconds before this action will be activated. | | defaultActionTime | Delay in seconds before this action will be activated. |
 +| dropAction | Set to action script id to be set on the item when it is dropped by an avatar. |
 +| dropActionTime | Delay in seconds before this action will be activated.|
 +
 +See also [[builders:npc|NPCs]] and [[builders:resetnpc|Reset NPCs]]
 +
builders/timedactions.1657661513.txt.gz · Last modified: 2022/07/12 21:31 by amanda