art:spritesheets
Differences
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| art:spritesheets [2021/11/08 15:29] – created amanda | art:spritesheets [2021/11/08 15:41] (current) – amanda | ||
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| This is to detail how to submit art for the experimental, | This is to detail how to submit art for the experimental, | ||
| - | You should familiarise yourself with the art style of the WorldsAway / AltAway worlds. | + | You should familiarise yourself with the art style of the WorldsAway / AltAway worlds. |
| - | Art should be submitted as a 256-color palletised PNG sprite sheet. | + | Art should be submitted as a 256-color palletised PNG sprite sheet. |
| - | For very stance, you will need a front view, back view, left hand side and right hand side. | + | |
| + | For every stance, you will need a front view, back view, left hand side and right hand side. | ||
| Standing still:\\ | Standing still:\\ | ||
| - At least one single frame for each view. | - At least one single frame for each view. | ||
| - | Walking- | + | animation sequences need a number of frames (images) for each sequence: |
| + | |||
| + | Walking - | ||
| - Leading with left leg starting to walk (2 frames), short pace (4 frames), medium pace (4 frames), long pace (4 frames), stopping with left leg (2 frames)\\ | - Leading with left leg starting to walk (2 frames), short pace (4 frames), medium pace (4 frames), long pace (4 frames), stopping with left leg (2 frames)\\ | ||
| - Ditto for right leg. | - Ditto for right leg. | ||
| - | The client animation code will chain these in sequence. e.g. start with left leg, pace with right leg, pace with left leg, stop on right leg. Please ensure | + | The client animation code will chain these in sequence. e.g. standing, |
| As an absolute minimum, for very small objects, e.g. kitten, mouse:\\ | As an absolute minimum, for very small objects, e.g. kitten, mouse:\\ | ||
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| + | Avatar bodies also need the following animations -\\ | ||
| + | (list TBC) | ||
art/spritesheets.1636385396.txt.gz · Last modified: by amanda
